-
Information flow solipsism in canvas: An exploration of student privacy awareness Internet High. Educ. (IF 6.4) Pub Date : 2024-11-29 Meghan L. Dowell, Spencer P. Greenhalgh
The proliferation of learning analytics (LA) in higher education has relied on data from learning management systems (LMS) like Canvas and Blackboard. Despite widespread LMS usage, students often lack clarity on what specific data is collected and who has access to it. This study explores undergraduate students' understanding of data collection practices within the Canvas LMS. We analyzed survey responses
-
Scaling up online professional development through institution-initiated blended learning programs in higher education Internet High. Educ. (IF 6.4) Pub Date : 2024-11-28 Jingjing Zhang, Yicheng Huang, Fati Wu, Wei Kan, Xudong Zhu
The impact of Covid-19 has significantly accelerated the digital transformation in higher education worldwide. This study investigates how digital transformation changes the instructional design and implementation of large-scale blended learning programs for better learner experiences. It emphasizes the significance of diverse stakeholders' engagement in institution-initiated blended programs to promote
-
Promoting university students' situational engagement in online learning for climate education Internet High. Educ. (IF 6.4) Pub Date : 2024-11-19 Elisa Vilhunen, Veli-Matti Vesterinen, Mikko Äijälä, Janne Salovaara, Joula Siponen, Jari Lavonen, Katariina Salmela-Aro, Laura Riuttanen
Disengagement in online learning is known to pose a risk to student learning and wellbeing. In this paper, we first introduce the development and implementation process of a set of online university climate education courses aimed at enhancing student situational engagement through diverse learning activities. Second, engagement (conceptualized here as the co-occurrence of interest, skill, and challenge
-
Enhancing student engagement in online collaborative writing through a generative AI-based conversational agent Internet High. Educ. (IF 6.4) Pub Date : 2024-11-17 Wanqing Hu, Jirong Tian, Yanyan Li
Promoting student engagement in online collaborative writing (OCW) activities has been a critical concern for educators. Previous research has attempted to design conversational agents (CAs) utilizing retrieval-based models to engage students in collaborative learning. However, few studies have yet explored the design of CAs for OCW based on generative AI (GAI) models. Researchers are calling for investigations
-
The paradox of self-efficacy and technological dependence: Unraveling generative AI's impact on university students' task completion Internet High. Educ. (IF 6.4) Pub Date : 2024-11-14 Ling Zhang, Junzhou Xu
In the era of proliferating artificial intelligence (AI) technology, generative AI is reshaping educational landscapes, prompting a critical examination of its influence on students' learning processes and their self-efficacy amid concerns over growing technological dependence. This study investigates the nuanced relationship between generative AI use and university students' self-efficacy and technological
-
Prior online learning experiences as incidental professional development: A cross-sectional survey of online instructor beliefs and strategies Internet High. Educ. (IF 6.4) Pub Date : 2024-11-05 Kerry J. Burner, Vanessa P. Dennen, Sihan Jian
This study examines how prior experiences as online learners prepare instructors for being online instructors through incidental learning. The study is driven by four research questions, inquiring whether instructors draw upon that experience when teaching online and whether instructors with this online learning experience differ from other online instructors regarding teaching strategies, help-seeking
-
Experiential learning through simulations in fully online asynchronous courses: Exploring the role of self-debriefing Internet High. Educ. (IF 6.4) Pub Date : 2024-10-26 David De Jong, Sara Dexter
Online preparation of professionals is increasing in higher education, which in educational leadership preparation programs raises the need for a means to provide authentic simulations of leadership experiences and help aspirants learn from them. This study presents a content analysis of 826 responses from 59 different school leadership students who, following each of the 14 simulations they experienced
-
Exploring the influential factors of online professional learning completion of college teachers from the Global South in an international training program Internet High. Educ. (IF 6.4) Pub Date : 2024-08-14 Chao Wang, Xiao Hu
Online courses emerged as an important mode for large-scale cross-national teachers' professional learning. However, with most previous research on teacher online professional learning (TOPL) focusing on resource-rich and technology-advanced regions, little attention has been paid to the factors influencing the online learning completion of college teachers in Global South contexts. This study aimed
-
Exploring learner satisfaction and the effectiveness of microlearning in higher education Internet High. Educ. (IF 6.4) Pub Date : 2024-05-23 Albert Rof, Andrea Bikfalvi, Pilar Marques
The rise of microlearning both for professional training and in the field of education seems unstoppable. Nonetheless, there is a lack of evidence of its learning effectiveness and student satisfaction. The purpose of this paper is to uncover these two aspects of microlearning when taking part in a business education program. Its originality is that it analyses in depth a fast-growing EdTech startup
-
Self-presentation and social networking online: The professional identity of PhD students in HCI Internet High. Educ. (IF 6.4) Pub Date : 2024-04-26 Chuhao Wu, John M. Carroll
The number of research doctorate degrees awarded by US institutions per year has increased steadily over the decades. However, the academic job market is also becoming more competitive, and doctoral candidates often face difficulties in developing a professional identity and making career-related decisions. In this study, we investigated PhD students' professional identity formation with regard to
-
Hey ChatGPT, give me a title for a paper about degree apathy and student use of AI for assignment writing Internet High. Educ. (IF 6.4) Pub Date : 2024-04-16 David Playfoot, Martyn Quigley, Andrew G. Thomas
ChatGPT could allow students to plagiarize the content of their coursework with little risk of detection. Little is known about undergraduate willingness to use AI tools. In this study, psychology undergraduates ( = 160) from the United Kingdom, indicated their willingness to use, and history of using, ChatGPT to write university assignments. Almost a third (32%) indicated that they would use such
-
Why do students disengage from online courses? Internet High. Educ. (IF 6.4) Pub Date : 2024-04-02 Sacide Güzin Mazman Akar
One of the most significant issues with online education is that students disengage and eventually drop out of the course due to their inability to remain active in the online environment. Thus, disengagement from online courses has been seen as an important obstacle to the successful continuation of the online learning process. This study aimed to empirically explore the disengagement from online
-
The evolution of social presence: A longitudinal exploration of the effect of online students' peer-interactions using social network analysis Internet High. Educ. (IF 6.4) Pub Date : 2024-02-17 Daniela Castellanos-Reyes, Jennifer C. Richardson, Yukiko Maeda
Social presence (SP) positively influences online students' motivation, satisfaction, retention, and learning outcomes. Although crucial for successful online learning experiences, little work has examined the evolution of SP over time or the effect of peer-interaction on SP. Using a longitudinal social network analysis approach (i.e., stochastic actor-oriented model), we investigated how SP perceptions
-
-
“Where I feel the most connected:” Community of Inquiry supporting sense of belonging in a HyFlex engineering course Internet High. Educ. (IF 6.4) Pub Date : 2023-11-11 J.B. Buckley, A.K. Thompson, T.R. Tretter, C. Biesecker, B.S. Robinson, A.N. Hammond
In this study, we use focus groups, open-ended survey questions, and course observational data to examine aspects of one HyFlex engineering fundamentals course, with sections enrolling almost 500 first year students, that was exemplary in fostering Community of Inquiry (CoI). Findings showcase that attention to joint dynamics of teaching, social, and cognitive presence unique to HyFlex environments
-
Investigating the combined effects of role assignment and discussion timing in a blended learning environment Internet High. Educ. (IF 6.4) Pub Date : 2023-11-03 Peiyu Wang, Heng Luo, Bowen Liu, Tianjiao Chen, Huiting Jiang
Asynchronous online discussion (AOD) is an essential component of blended learning, and role assignment and timing are two important discussion design considerations. With the purpose of improving blended learning through effective AOD design, this study conducted a two-level factorial experiment to explore the main effects and interaction effects of role assignment and timing on blended learning outcome
-
“Feel free to ask”: Nudging to promote asking questions in the online classroom Internet High. Educ. (IF 6.4) Pub Date : 2023-10-29 Robert J. Weijers, Björn B. de Koning, Ester Scholten, L.Y.J. Wong, Fred Paas
Asking questions is vital for learning, yet students seldom exhibit this behavior. Given the increasing presence of online classrooms in tertiary education, it is much needed to examine ways to encourage students to ask questions and increase their engagement. Despite the critical role of asking questions to enhance learning, little is known in research on promoting this behavior. Therefore, in this
-
The effects of dynamic and static feedback under tasks with different difficulty levels in digital game-based learning Internet High. Educ. (IF 6.4) Pub Date : 2023-09-18 Peipei Mao, Zhihui Cai, Zhikeng Wang, Xin Hao, Xitao Fan, Xiaojun Sun
To provide more useful feedback strategies in DGBL, this study investigated the effects of dynamic feedback (feedback contents adjusted to game task difficulty) and static feedback (the same feedback contents for all tasks) on students' learning by using an educational programming game with easy to difficult game tasks. In addition, a lag sequence analysis was used to analyze the behavior patterns
-
The promise of using study-together groups to promote engagement and performance in online courses: Experimental evidence on academic and non-cognitive outcomes Internet High. Educ. (IF 6.4) Pub Date : 2023-09-09 Xuehan Zhou, Qiujie Li, Di Xu, Amanda Holton, Brian K. Sato
Researchers and practitioners of online education have consistently emphasized the importance of facilitating peer interaction and mutual support to create a sense of community, which in turn may enhance motivation, promote extrinsic accountability, and improve learning outcomes. Despite these assertions, experimental evidence on the effects of peer support in college online courses is limited. To
-
Collaborate like expert designers: An exploratory study of the role of individual preparation activity on students' collaborative learning Internet High. Educ. (IF 6.4) Pub Date : 2023-08-30 Qianru Lyu, Wenli Chen, Junzhu Su, Kok Hui Heng
Collaboration skill is one of the most critical skill sets for engineers-to-be while university engineering students have challenges engaging in productive collaborative learning practices. This study examined the effect of individual preparation before collaboration on students' collaborative learning outcomes and processes. A total of 82 engineering undergraduates (41 pairs) participated in the study
-
Beyond reading together: Facilitating knowledge construction through participation roles and social annotation in college classrooms Internet High. Educ. (IF 6.4) Pub Date : 2023-08-02 Xinran Zhu, Hong Shui, Bodong Chen
Social reading is a common practice of teaching in higher education. This paper introduces a study that integrated a social annotation technology and a scaffolding framework to support social reading in undergraduate classrooms. The framework, grounded in the computer-supported collaborative learning literature, specifies three participation roles—i.e., facilitator, synthesizer, and summarizer—that
-
-
College online courses have strong design in scaffolding but vary widely in supporting student agency and interactivity Internet High. Educ. (IF 6.4) Pub Date : 2023-05-26 Xuehan Zhou, Qiujie Li, Di Xu, XunFei Li, Christian Fischer
This study develops a rubric comprising three quality concepts critical to addressing online learning challenges: Scaffolding, which supports student self-regulated learning processes; Student Agency, which promotes student choices and voices; and Social Presence and Interpersonal Interaction, which enhances student connection with peers and instructors. We then examine the extent to which college
-
The mediating role of learner empowerment in the relationship between the community of inquiry and online learning outcomes Internet High. Educ. (IF 6.4) Pub Date : 2023-05-25 Zhiru Sun, Yuqin Yang
The COVID-19 pandemic has necessitated a rapid shift to online learning, making the Community of Inquiry (CoI) framework increasingly relevant for creating meaningful and effective online learning experiences. However, the impact of CoI presences (i.e., teaching, social, and cognitive presence) on students' learning outcomes has been inconsistent in the literature, and a recent meta-analysis has identified
-
Capturing the invisible: Non-institutional technologies in undergraduate learning within three New Zealand universities Internet High. Educ. (IF 6.4) Pub Date : 2023-04-13 Qian Liu, Tehmina Gladman, Christina Grove, Sally Eberhard, Susan Geertshuis, Anthony Ali, Phil Blyth, Rebecca Grainger
Research in Internet-enabled learning tends to focus on technologies implemented by institutions or staff. In reality, students learn with technologies that go beyond institutional offerings. This misalignment risks universities' approaches to online technologies being partially relevant to student learning. To understand student experiences, we followed hermeneutic phenomenology, interviewing 22 students
-
The benefit of reflection prompts for encouraging learning with hints in an online programming course Internet High. Educ. (IF 6.4) Pub Date : 2023-03-08 Heeryung Choi, Jelena Jovanovic, Oleksandra Poquet, Christopher Brooks, Srećko Joksimović, Joseph Jay Williams
While giving learners hints is a commonly used scaffolding practice to facilitate learning, previous work questioned the effectiveness of hints. In this study, we examined if prompting learners to reflect along with receiving hints could improve learning outcomes, including immediate and delayed performance, perceived learning, and enjoyment. A field experiment was conducted in a four-week long online
-
Sense of belonging predicts perceived helpfulness in online peer help-giving interactions Internet High. Educ. (IF 6.4) Pub Date : 2022-12-25 Amos Jeng, Nigel Bosch, Michelle Perry
The present study explored how students' sense of belonging and demographic background may predict what one finds helpful in replies to requests for help posted to an online college course discussion forum. We surveyed college students enrolled in an introductory statistics course on their sense of belonging to their course community, as well as how helpful they found 20 examples of replies to requests
-
Intense, turbulent, or wallowing in the mire: A longitudinal study of cross-course online tactics, strategies, and trajectories Internet High. Educ. (IF 6.4) Pub Date : 2022-12-24 Mohammed Saqr, Sonsoles López-Pernas, Jelena Jovanović, Dragan Gašević
Research has repeatedly demonstrated that students with effective learning strategies are more likely to have better academic achievement. Existing research has mostly focused on a single course or two, while longitudinal studies remain scarce. The present study examines the longitudinal sequence of students' strategies, their succession, consistency, temporal unfolding, and whether students tend to
-
-
Measuring social presence in online-based learning: An exploratory path analysis using log data and social network analysis Internet High. Educ. (IF 6.4) Pub Date : 2022-10-01 Lisa-Maria Norz, Verena Dornauer, Werner O. Hackl, Elske Ammenwerth
Social presence is a key element in collaborative/cooperative learning. In online learning environments, it is challenging to measure the current state of social presence. This work aims to identify measures of social presence. We manually coded 3546 students' postings (n = 49 students). We selected measures from social network analysis and indices derived from log data as potential indicators. We
-
The impact of role assignment on social presence in online discussions: A mixed-method study Internet High. Educ. (IF 6.4) Pub Date : 2022-09-24 Fatma Şeyh, Mutlu Şen-Akbulut, Duygu Umutlu
This paper examines the effect of role assignment strategy on undergraduate students' social presence in asynchronous online discussions. Asynchronous online discussion activities were designed and implemented in an educational technology course. In the experimental groups, participants engaged in online discussion activities designed with the role assignment strategy to support social presence using
-
Techno-capital, cultural capital, and the cultivation of academic social capital: The case of adult online college students Internet High. Educ. (IF 6.4) Pub Date : 2022-09-13 William Hamilton, Daniel E. Duerr, Cheryl Hemphill, Kathleen Colello
The current study examines the role of cultural capital and techno-capital in the academic social capital formation process, focusing on adult online college students (N = 725) enrolled at a private not-for-profit university in the US. Multiple regression results indicated that cultural capital predicted behavioral integration, an important means through which academic social capital is cultivated;
-
Credit hours is not enough: Explaining undergraduate perceptions of course workload using LMS records Internet High. Educ. (IF 6.4) Pub Date : 2022-08-28 Zachary A. Pardos, Conrad Borchers, Run Yu
Credit hours traditionally quantify expected instructional time per week in a course, informing student course selection decisions and contributing to degree requirement satisfaction. In this study, we investigate course load measures beyond this metric, including determinants from course assignment structure and LMS interactions. Collecting 596 course load ratings on time load, mental effort, and
-
Progression of students' SRL processes in subsequent programming problem-solving tasks and its association with tasks outcomes Internet High. Educ. (IF 6.4) Pub Date : 2022-08-25 Marek Hatala, Sina Nazeri, Fatemeh Salehian Kia
Learning programming is difficult, and many students fail or have poor outcomes. To learn to program means to master steps in the complex problem-solving activity. Previous research uncovered a rich set of domain-specific and generic cognitive and metacognitive strategies students use when they learn to program. The processes that problem-solving experts demonstrate are very similar to those studied
-
Do learners share the same perceived learning outcomes in MOOCs? Identifying the role of motivation, perceived learning support, learning engagement, and self-regulated learning strategies Internet High. Educ. (IF 6.4) Pub Date : 2022-08-18 Xiaomei Wei, Nadira Saab, Wilfried Admiraal
The aim of this study was to examine how motivation, perceived learning support, learning engagement, and self-regulated learning strategies relate to learners' perceived learning outcomes of massive open online courses (MOOCs). An online survey was administered to 546 participants from four MOOCs. Seven types of reasons for attending MOOCs were identified, ranging from intrinsic to extrinsic motivation
-
Bichronous online learning: Award-winning online instructor practices of blending asynchronous and synchronous online modalities Internet High. Educ. (IF 6.4) Pub Date : 2022-08-17 Florence Martin, Swapna Kumar, Albert D. Ritzhaupt, Drew Polly
Bichronous Online Learning is the blending of asynchronous and synchronous online learning. In this qualitative study, 12 award-winning online instructors were interviewed for their online teaching practices focused on blending, design, facilitation, and assessment of asynchronous and synchronous online modalities. Data was collected through virtual interviews which were recorded, transcribed and analyzed
-
Towards a fully online flipped classroom model to support student learning outcomes and engagement: A 2-year design-based study Internet High. Educ. (IF 6.4) Pub Date : 2022-08-11 Chengyuan Jia, Khe Foon Hew, Du Jiahui, Li Liuyufeng
The overarching goal of this design-based research is to develop and evaluate a set of design principles for a fully online flipped classroom to support students' learning outcomes, behavioural, emotional, and cognitive engagement. In a fully online flipped classroom, students are encouraged to complete online pre-class activities asynchronously. But unlike in the conventional flipped approach, students
-
The impacts of scaffolding socially shared regulation on teamwork in an online project-based course Internet High. Educ. (IF 6.4) Pub Date : 2022-07-16 Catalina Cortázar, Miguel Nussbaum, Carlos Alario-Hoyos, Julián Goñi, Danilo Alvares
Employers now consider teamwork one of the essential skills for students to acquire during their academic life. However, COVID-19 has accelerated the transition towards online learning, affecting how we work in teams. This study looked at how scaffolding socially shared regulation of learning can influence teamwork in an online, project-based course. Intra-group peer assessment was used to analyze
-
Tweet to teach: Using a twitter-based instructional method to improve student motivation and academic outcomes in higher education Internet High. Educ. (IF 6.4) Pub Date : 2022-07-09 Séverine Erhel, Nicolas Michinov, Audrey Noël, Corentin Gonthier
Scholars are aware of the power of social media to capture the attention of students, notably during lectures. Far from banning them, some teachers have considered using them to improve the motivation of students. One of the most popular social media platforms for that purpose is Twitter. It has been widely used in educational settings as a tool for collaboration and communication, but studies using
-
Exploring the relationship between learning sentiments and cognitive processing in online collaborative learning: A network analytic approach Internet High. Educ. (IF 6.4) Pub Date : 2022-07-08 Jun-min Ye, Jin Zhou
Evidence suggests that learning sentiments are inextricably related to cognitive processing, and the exploration of the relationship remains to be an important research topic. This study collected discourse data from 40 college students in online collaborative learning activities. Epistemic network analysis (ENA) was employed to explore the connection between learning sentiments and cognitive processing
-
How am I going and where to next? Elaborated online feedback improves university students' self-regulated learning and performance Internet High. Educ. (IF 6.4) Pub Date : 2022-06-30 Maria Theobald, Henrik Bellhäuser
The goal of this study was to examine the effects of adaptive online feedback on self-regulated learning, motivation, and achievement. University students (N = 257) participated in an experimental field study with an intensive longitudinal design (daily assessment over 30 days). The experiment included a between-subject and a within-subject manipulation. The target of the feedback intervention was
-
Improving serious games by crowdsourcing feedback from the STEAM online gaming community Internet High. Educ. (IF 6.4) Pub Date : 2022-07-04 Christian Moro, Charlotte Phelps, James Birt
The inclusion of game-based learning in tertiary institutions is increasing as educators seek ways to enhance student engagement and motivation. During the development process for gaming resources, educators need feedback to ensure a quality learning experience. In many cases this feedback is generally received from students at the end of the subject or course and is often regulated centrally. Another
-
Individual versus collaborative note-taking: Results of a quasi-experimental study on student note completeness, test performance, and academic writing Internet High. Educ. (IF 6.4) Pub Date : 2022-07-01 Matthew Courtney, Jamie Costley, Matthew Baldwin, Kyungmee Lee, Mik Fanguy
There is research showing benefits to both collaboration and note-taking, but a lack of research into how they may both work together in an online context. More specifically, there is a gap in the research looking at how collaborative note-taking and individual note-taking can be compared when considering the quality of the notes taken, and how note-quality can impact student performance. The present
-
Developing effective e-learning environments through e-learning use mediating technology affordance and constructivist learning aspects for performance impacts: Moderator of learner involvement Internet High. Educ. (IF 6.4) Pub Date : 2022-06-30 Ing-Long Wu, Pi-Jung Hsieh, Shwu-Ming Wu
E-learning use indicates the success of implementing e-learning environments since it plays a key role in mediating drivers for goal achievement. The motivation for e-learning use greatly depends on developing effective e-learning processes. Two particular issues, technology use and constructivist learning, are proposed for further defining three key determinants, technology affordances, e-content
-
Pseudonymous academics: Authentic tales from the Twitter trenches Internet High. Educ. (IF 6.4) Pub Date : 2022-06-10 David E. Williams, Spencer P. Greenhalgh
Academics' use of social media platforms is widely recognized and often understood as an extension of traditional academic practice. However, this understanding does not account for academics' use of pseudonymous Twitter accounts. We used a combination of computational and human-driven methods to examine the activity of 59 anonymized, self-identified academics on Twitter. Our computational analysis
-
Social presence and teacher involvement: The link with expectancy, task value, and engagement Internet High. Educ. (IF 6.4) Pub Date : 2022-06-10 Ordene V. Edwards, Gita Taasoobshirazi
Students' social experiences are critical to their academic success, including determining their motivation and engagement. However, little is known about how various social factors, including social presence and teacher involvement, relate to expectancy, task value, and facets of engagement in online learning. Using path modeling to analyze the survey responses of 122 college students, we examined
-
The role of multi-attributional student diversity in computer-supported collaborative learning Internet High. Educ. (IF 6.4) Pub Date : 2022-06-09 Jan-Bennet Voltmer, Natalia Reich-Stiebert, Jennifer Raimann, Stefan Stürmer
Many online learning contexts are characterized by both high levels of student diversity on socio-demographic attributes (e.g., gender, first language) as well as task-related attributes (e.g., prior online-learning experiences, prior degrees). This longitudinal study investigated the relationships of multi-attributional diversity with CSCL processes and outcomes in a cohort of 1525 distance education
-
Let them choose: Optional assignments and online learning patterns as predictors of success in online general chemistry courses Internet High. Educ. (IF 6.4) Pub Date : 2022-06-03 Yael Feldman-Maggor, Ron Blonder, Inbal Tuvi-Arad
This study examined learning processes in undergraduate online general chemistry courses. The study aimed to characterize learners according to their learning patterns and to identify indicators that predict students' success in an online environment. Specifically, we focused on the role of a central factor affecting success in online courses: self-regulated learning and learner engagement. To this
-
Examining nontraditional graduate students' experiences with video feedback in a fully online course Internet High. Educ. (IF 6.4) Pub Date : 2022-05-05 Fatih Ari, Ismahan Arslan-Ari
This study examined the effects of feedback type and treatment order on nontraditional graduate students' perceptions of instructor-provided feedback in a fully online instructional design course. The graduate students were provided with video feedback and text feedback for four interconnected instructional design document assignments. A mixed design was utilized with feedback type as within-subjects
-
Would you use them? A qualitative study on teachers' assessments of open educational resources in higher education Internet High. Educ. (IF 6.4) Pub Date : 2022-04-29 Marjon Baas, Roeland van der Rijst, Tjark Huizinga, Ellen van den Berg, Wilfried Admiraal
The quality of open educational resources (OER) has been a continuous topic of interest over the past two decades, because it is intertwined with the adoption of these resources. In previous research the quality of OER has been defined on the basis of quantitative or usage data, but few qualitative insights are available. In this study we analysed how teachers collaboratively assessed ‘big’ OERs, and
-
Influences of depression, self-efficacy, and resource management on learning engagement in blended learning during COVID-19 Internet High. Educ. (IF 6.4) Pub Date : 2022-04-16 Heeok Heo, Curtis J. Bonk, Min Young Doo
This study examined the structural relationships among self-efficacy, resource management, and learning engagement during the COVID-19 era based on self-regulation theory. We also investigated whether the level of depression moderates the structural relationships among the factors by comparing a non-depressed group and a moderate-to-high depressed group. This study confirmed that resource management
-
Using trace data to enhance Students' self-regulation: A learning analytics perspective Internet High. Educ. (IF 6.4) Pub Date : 2022-04-15 Dan Ye, Svoboda Pennisi
The purpose of this study was to investigate whether students' self-reported SRL align with their digital trace data collected from the learning management system. This study took place in an upper-level college agriculture course delivered in an asynchronous online format. By comparing online students' digital trace data with their self-reported data, this study found that digital trace data from
-
Interdisciplinary differences in hybrid courses: A study in biology & communication Internet High. Educ. (IF 6.4) Pub Date : 2022-03-07 Jennifer Louten, Laura Beth Daws
This study addressed disciplinary differences in hybrid courses using lecture videos to support in-person class discussions. Our results suggested that disciplinary differences existed, students' perceived importance of lecture videos may have had a stronger influence on viewership and audience retention rate than other factors, and procrastination of video consumption correlated with lower exam scores
-
Identity Artifacts: Resources that facilitate transforming participation in blended learning communities Internet High. Educ. (IF 6.4) Pub Date : 2022-03-07 Yotam Hod, Michal Dvir
This study builds on views of identity as jointly accomplished stories about people expressed through interpersonal relations as they participate in learning communities. Specifically, we suggest a framework that introduces the notion of identity artifacts – Shared resources in the public sphere about participants' lives. We analyzed a blended, humanistic learning community in a graduate setting that
-
Effects of group awareness tools on students' engagement, performance, and perceptions in online collaborative writing: Intergroup information matters Internet High. Educ. (IF 6.4) Pub Date : 2022-03-03 Yu Peng, Yanyan Li, You Su, Kailiang Chen, Shiyan Jiang
Low student engagement is still a problem in online collaborative writing. We integrated two types of awareness information (i.e., intergroup and intragroup information) into a collaborative writing platform to enhance student engagement. A quasi-experiment study was conducted to examine the effects of intergroup and intragroup awareness information. The experimental class of 81 students were presented
-
Learning analytics in higher education – Stakeholders, strategy and scale Internet High. Educ. (IF 6.4) Pub Date : 2022-01-01 Dragan Gašević,Yi-Shan Tsai,Hendrik Drachsler
-
Benefits of additional online practice opportunities in higher education Internet High. Educ. (IF 6.4) Pub Date : 2021-11-10 Jakob Schwerter, Thomas Dimpfl, Johannes Bleher, Kou Murayama
Are exam grades predetermined by students' prior performance and personal characteristics, or can underperforming students catch up? We evaluate whether additional e-learning practice opportunities improve learning outcomes for a group of undergraduate business students enrolled in a university math course (N = 281). During the semester, students were offered two types of voluntary additional e-learning
-
Initiating and maintaining student-instructor rapport in online classes Internet High. Educ. (IF 6.4) Pub Date : 2021-12-09 Abraham E. Flanigan, Mete Akcaoglu, Emily Ray
We investigated the behaviors and contextual factors college instructors rely upon to cultivate rapport with students in asynchronous online courses. Nineteen phenomenological interviews revealed that online instructors view rapport-building as a two-pronged process of initiating and subsequently maintaining rapport with students. Findings also indicated that online instructors rely upon different
-
Learning presence within the Community of Inquiry framework: An alternative measurement survey for a four-factor model Internet High. Educ. (IF 6.4) Pub Date : 2021-11-03 Ruth E.H. Wertz
Within the distance education community, the Community of Inquiry (COI) framework is widely accepted as a framework to understand and design text-based learning environments. The framework includes three components: Cognitive Presence, Teaching Presence, and Social Presence. Recent work has proposed the addition of a fourth component, Learning Presence, which reflects students' self-regulation, and
-
The interaction of collaboration, note-taking completeness, and performance over 10 weeks of an online course Internet High. Educ. (IF 6.4) Pub Date : 2021-09-16 Jamie Costley, Matthew Courtney, Mik Fanguy
This study examines the effects that online collaborative note-taking has on student performance. The study draws on 10 weeks of data from 273 STEM university students who were collaborating in 61 groups. Group and individual learning were assessed weekly by evaluating the completeness of collaborative note-taking documents and subsequent individual assessments. Analysis suggested up to 23% of the