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(2016) Hirumi, A., A. Kleinsmith, K. Johnsen, S. Kubovec, M. Eakins, K. Bogert, D. J. Rivera-Gutierrez, R. J. Reyes, B. Lok and J. Cendan. "Advancing virtual patient simulations through design research and interPLAY: part I: design and development." Educational Technology Research and Development: 1-23
(2015) Ahn, S. J., Johnsen, K., Moore, J., Brown, S., Biersmith, M., & Ball, C. (2015). Using Virtual Pets to Increase Fruit and Vegetable Consumption in Children: A Technology-Assisted Social Cognitive Theory Approach. Cyberpsychol Behav Soc Netw. doi: 10.1089/cyber.2015.0224
(2015) Bogert, K., Platt, S., Haley, A., Kent, M., Edwards, G., Dookwah, H., & Johnsen, K. (2015). Development and Use of an Interactive Computerized Dog Model to Evaluate Cranial Nerve Knowledge in Veterinary Students. J Vet Med Educ, 1-7. doi: 10.3138/jvme.0215-027R1
(2015) Ahn, S., Johnsen, K., Robertson, T., Moore, J., Brown, S., Marable, A., & Basu, A. (2015). Using virtual pets to promote physical activity in children: An application of the youth physical activity promotion model. Journal of Health Communication, 20(7), 807-815.
(2015) Jambeck, J. R., & Johnsen, K. (2015). Citizen-Based Litter and Marine Debris Data Collection and Mapping. Computing in Science & Engineering, 17(4), 20-26. doi: 10.1109/MCSE.2015.67
(2014) Johnson, T. R., Lyons, R., Kopper, R., Johnsen, K. J., Lok, B. C., & Cendan, J. C. (2014). Virtual patient simulations and optimal social learning context: a replication of an aptitude-treatment interaction effect. Med Teach, 36(6), 486-494.
(2014) Johnsen, K., Ahn, S. J., Moore, J., Brown, S., Robertson, T. P., Marable, A., & Basu, A. (2014). Mixed Reality Virtual Pets to Reduce Childhood Obesity. Visualization and Computer Graphics, IEEE Transactions on, 20(4), 523-530.
(2014) Baker, K. M., Foutz, T. L., Johnsen, K. J., & Budsberg, S. C. (2014). Effects of tibial plateau angle and spacer thickness applied during in vitro canine total knee replacement on three-dimensional kinematics and collateral ligament strain. American journal of veterinary research, 75(9), 792-799.
(2013) Wins, P., & Johnsen, K. (2013). Single Viewer Walk-around Quasi Volumetric Display. Paper presented at the Workshop on Off-the-Shelf Virtual Reality (IEEE VR 2013).
(2013) Richard T. Watson, Boudreau, M.-C., Lawrence, T. M., & Johnsen, K. (2013). Design Of A Demand Response System: Economics And Information Systems Alignment. Paper presented at the European Conference on Information Systems.
(2013) Lawrence, T. M., Richard T. WAtson, Boudreau, M.-C., Johnsen, K., Mohammadpour, J., & Ding, L. (2013). Smart Building Systems for Adaptation to the Coming Smart Grid. Paper presented at the CLIMA.
(2013) Basu, A., & Johnsen, K. (2013). Evolution and Usability of Ubiquitous Virtual Environments. Paper presented at the Workshop on Off-the-Shelf Virtual Reality (IEEE VR 2013).
(2013) Basu, A., Bogert, K., & Johnsen, K. (2013). (Poster & Abstract) Evolution and usability of ubiquitous immersive 3D interfaces. Paper presented at the IEEE 3D User Interfaces
(2013) Wins, P., Basu, A., & Johnsen, K. (2013). Off-the-Shelf Electronics Prototyping for Virtual Reality. Paper presented at the Workshop on Off-the-Shelf Virtual Reality (IEEE VR 2013).
(2012) Lin, C., Laserna, C., Lind, D. S., Kalaria, C., Aryal, T., Lok, B., . . . Pruitt, J. N. (2012). User Response to the Simulation of a Virtual Patient with Cranial Nerve Injury. Bio-Algorithms and Med-Systems BAMS, 8.
(2012) Lawrence, T. M., Watson, R. T., Boudreau, M. C., Johnsen, K., Perry, J., & Ding, L. (2012). A new paradigm for the design and management of building systems. Energy and Buildings.
(2012) Jambeck, J., Johnsen, K., & Mozo-Reyes, E. (2012). (Magazine Article) Recycling With a Smile: Simple Recycling Technology Boosts Diversion Rates. Waste Age Magazine, December.
(2012) Basu, A., Saupe, C., Refour, E., Raij, A., & Johnsen, K. (2012). Immersive 3DUI on a Dollar a Day. Paper presented at the IEEE Symposium on 3D User Interfaces.
(2012) Basu, A., Raij, A., & Johnsen, K. (2012). Ubiquitous Collaborative Activity Virtual Environments. Paper presented at the ACM Conference on Computer Supported Collaborative Work.
(2011) Niles, T., Lind, D. S., & Johnsen, K. (2011). A Portable Palpation Training Platform with Virtual Human Patient. Paper presented at the Medicine Meets Virtual Reality.
(2011) Jambeck, J., Johnsen, K., & Forbes, M. (2011). (Presentation) A Mobile Application for Marine Debris Data Collection and Mapping. Paper presented at the Fifth International marine Debris Conference, Waves of Change: Global Lessons to Inspire Local Action.
(2011) Bogert, K., Gallman, E., II, J. N. P., Lind, D. S., Peden, M., Kotranza, A., . . . Johnsen, K. (2011). (Abstract, Poster, and Presentation) An interactive virtualization tool for student-centered learning of CN II & III pupil exam. Paper presented at the International Association for Medical Science Educators.
(2010) Kotranza, A., Cendan, J., Johnsen, K., & Lok, B. (2010). Simulation of a Virtual Patient with Cranial Nerve Injury Augments Physician-Learner Concern for Patient Safety. Bio-Algorithms and Med-Systems BAMS, 6(11), 25-34.
(2010) Kalaria, C., Lin, C., Johnsen, K., Lind, D. S., Kotranza, A., Laserna, C., . . . Lok, B. (2010). (Abstract & Presentation) Teaching cranial nerve examination using a virtual patient and the nintendo wiimote: preliminary evaluation. Neurology, 74(9), A25.
(2010) Johnsen, K., Rossen, B., Beck, D., Lok, B., & Lind, D. S. (2010). (Abstract and Poster) “Show Some Respect! The Impact of Technological Factors on the Treatment of Virtual Humans in Conversational Training Systems. Paper presented at the EEEE Virtual Reality.