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个人简介

He acquired his Ph.D. degree in Computer Graphics (2003) from Dept. of Applied Mathematics, Zhejiang University. He received his B. S. degree (1987) in Physics and M. S. degree in Optics (1990), respectively, both from East China Normal University, Shanghai, China. He is currently an Associate Professor at State Key Lab. of CAD&CG, Zhejiang University.

研究领域

Realistic Rendering of Natural Phenomena Virtual Reality Image Information Fusion Parallel Computing

近期论文

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Xin Zhang, Zhangye Wang, Ran Wang, Zhonglei Yang, Wei Chen, Qunsheng Peng,Real-time Foveation Filtering Using Nonlinear Mipmap Interpolation, The Visual Computer, 2010, 26 / CGI 2010(To appear) Jian He, Xi Chen, Zhangye Wang, He Yan, Chen Cao and Qunsheng Peng, A New Adaptive Model for Real-time Fluid Simulation with Complex Boundaries, The Visual Computer, 2010, 26(To appear) Xi Chen, Zhangye Wang, Jian He, He Yan, Qunsheng Peng, Real-time Simulation of Large-scale Fluid Scene with GPU, Journal of Computer-Aided Design & Computer Graphics (Chinese),2010, 22(3): 396-405 Fan Zhang, Zhangye Wang, Jian Yao, Tao Wu, Qunsheng Peng, Accelerating the Calculation of Protein Molecular Field using GPU Cluster, Journal of Computer-Aided Design & Computer Graphics (Chinese),2010, 22(3): 412-419 He Yan, Zhangye Wang, Jian He, Xi Chen, Changbo Wang and Qunsheng Peng, Real-time fluid simulation with adaptive SPH, Computer Animation and Virtual Worlds, 2009, 20(5) :417-426 / CASA 2009 Ying Yang, Chunxiao Liu, Zhangye Wang, Guanyu Xin,Efficient Facial Feature Localization and Its Application,Proc. of the Ninth Asian Conference on Computer Vision (ACCV 2009), Xian, China, September 23-27, 2009, pp. IW1-5 WANG Zhangye, CAO Meixuan, LI Li, PENG Qunsheng, Individual Prototyping Based Facial Aging Image Synthesis, ACTA ELECTRONICA SINICA(Chinese), 2009, 37(4A):118-124 Changbo Wang, Zhangye Wang, Xin Zhang, Lei Huang, Zhiliang Yang and Qunsheng Peng, Real-time Modeling and Rendering of Raining Scene, The Visual Computer, 2008, 24(6):605-616 Shiguang Liu, Zhangye Wang, Zheng Gong, Qunsheng Peng: Simulation of atmospheric binary mixtures based on two-fluid model, Graphical Models, 2008,70(6): 117-124 Wei Han, Zhidong Jin, Li Wang, Min Hu, Zhangye Wang, Qunsheng Peng: Molecular field feature extraction and analysis with level set method. Computers & Graphics, 2008.32 (6): 632-638 Bo Liu, Zhangye Wang, Liying Wang, Wei Hua, Qunsheng Peng, Efficient Modeling and Rendering of Ocean Waves, Journal of Computer-Aided Design & Computer Graphics (Chinese),2008, 20(9): 1153-1162 Ke Yan, Zhangye Wang, Binbin Liao, Ruoguan Huang, Qunsheng Peng, Physically Based Modeling and Real-time Rendering of Large-scale Urban Scenes, Journal of Computer-Aided Design & Computer Graphics (Chinese),2008, 20(9): 1117-1125 Zhiliang Yang, Zhangye Wang, Xiaodi Ke, Qunsheng Peng, Realistic Modeling and Rendering of Multi-phase Fluid Catastrophic Scenes, Journal of Computer-Aided Design & Computer Graphics (Chinese),2008, 20(8): 1023-1032 Shiguang Liu, Zhangye Wang, Zheng Gong, Qunsheng Peng, Real Time Simulation of Tornado, The Visual Computer, 2007, 23(8):559-567 Changbo Wang, Zhangye Wang, Qunsheng Peng, Real-time Rendering of Sky Scene Considering Scattering and Refraction, Computer Animation and Virtual Worlds /CASA 2007, 2007, 18 (4-5): 539-548 Shiguang Liu, Zhangye Wang, Zheng Gong, Rei Huang, Qunsheng Peng, Physically Based Animation of Sandstorm, Computer Animation and Virtual Worlds /CASA 2007, 2007, 18 (4-5):259-269 Shiguang Liu, Ruoguan Huang,Zhangye Wang, Qunsheng Peng, Jiawen Zhang, Jizhou Sun, Texture advection based simulation of dynamic cloud scene, Proc. of CAD/Graphics 2007,pp.144-149, Beijing, China Zheng Gong, Zhimin Ren, Zhangye Wang, Interactive Rendering of Multiple Scattering in Participating Media Using Separable Phase Function, GRAPP 2007- 2nd International Conference on Computer Graphics Theory and Applications (GRAPP,GM/R), 2007, pp. 262-270, March 8-11, Barcelona, Spain Changbo Wang, Zhangye Wang, Tian Xia, and Qunsheng Peng, Real-time Simulation of Wind-driven Snow Scene, The Visual Computer, Vol. 22, No. 5, pp. 315-323, 2006 Shiguang Liu, Zhangye Wang, Zheng Gong, Changbo Wang and Qunsheng Peng, Physically Based Simulation of Buddha Glory, Progress in Natural Science,Vol. 16, No.7, pp. 656-662 , 2006

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