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Penglei Ji,Ming Zeng,Xinguo Liu:Geometric Primitives Based RGB-D SLAM for Low-texture Environment.CASA 2018:59-65 2016
Xuan Cheng,Yuanli Feng,Ming Zeng,Xinguo Liu:Video segmentation with L0 gradient minimization.Computers&Graphics 54:38-46(2016)
Zhongwei Shen,Xianzhong Fang,Xinguo Liu,Hujun Bao,Jin Huang:Harmonic Functions for Rotational Symmetry Vector Fields.Comput.Graph.Forum 35(7):507-516(2016)
Xuan Cheng,Ming Zeng,Xinguo Liu:Spatially constrained level-set tracking and segmentation of non-rigid objects.J.Visual Communication and Image Representation 38:745-752(2016)
Yuchi Huo,Rui Wang,Shihao Jin,Xinguo Liu,Hujun Bao:A matrix sampling-and-recovery approach for many-lights rendering.ACM Trans.Graph.34(6):210:1-210:12(2015)
Xuan Cheng,Ming Zeng,Xinguo Liu:Feature-preserving filtering with L0 gradient minimization.Computers&Graphics 38:150-157(2014)
Jiaxiang Zheng,Ming Zeng,Xuan Cheng,Xinguo Liu:SCAPE-based human performance reconstruction.Computers&Graphics 38:191-198(2014)
Zizhao Wu,Ruyang Shou,Yunhai Wang,Xinguo Liu:Interactive shape co-segmentation via label propagation.Computers&Graphics 38:248-254(2014)
Fukai Zhao,Xinguo Liu:3D gradient enhancement.The Visual Computer 30(1):113-126(2014)
Bo Jiang,Xinguo Liu:QR code embellishment with background facial image embedding.SIGGRAPH ASIA Posters 2014:31
Zizhao Wu,Yunhai Wang,Ruyang Shou,Baoquan Chen,Xinguo Liu:Unsupervised co-segmentation of 3D shapes via affinity aggregation spectral clustering.Computers&Graphics 37(6):628-637(2013)
Ming Zeng,Fukai Zhao,Jiaxiang Zheng,Xinguo Liu:Octree-based fusion for realtime 3D reconstruction.Graphical Models 75(3):126-136(2013)
Muyang Zhang,Jin Huang,Xinguo Liu,Hujun Bao:A Divide-and-Conquer Approach to Quad Remeshing.IEEE Trans.Vis.Comput.Graph.19(6):941-952(2013)
Ming Zeng,Jiaxiang Zheng,Xuan Cheng,Bo Jiang,Xinguo Liu:Dynamic Human Surface Reconstruction Using a Single Kinect.CAD/Graphics 2013:188-195
Jian Jiang,Ming Zeng,Bojun Liang,Xinguo Liu:High Quality Binocular Facial Performance Capture from Partially Blurred Image Sequence.CAD/Graphics 2013:196-203
Ming Zeng,Jiaxiang Zheng,Xuan Cheng,Xinguo Liu:Templateless Quasi-rigid Shape Modeling with Implicit Loop-Closure.CVPR 2013:145-152
Zizhao Wu,Ruyang Shou,Xinguo Liu:A Unified Spectral Embedding for Shape Correspondence.GRAPP/IVAPP 2013:94-99
Fukai Zhao,Ming Zeng,Bo Jiang,Xinguo Liu:Render synthetic fog into interior and exterior photographs.VRCAI 2013:157-166
Bo Jiang,Xinguo Liu:A divide-and-conquer approach to large scene reconstruction with interactive scene analysis and segmentation.VRCAI 2013:283-284
Ming Zeng,Lin Liang,Xinguo Liu,Hujun Bao:Video-driven state-aware facial animation.Journal of Visualization and Computer Animation 23(3-4):167-178(2012)
Ming Zeng,Fukai Zhao,Jiaxiang Zheng,Xinguo Liu:A Memory-Efficient KinectFusion Using Octree.CVM 2012:234-241
Jianhui Chen,Lanfang Miao,Xinguo Liu:Image re-targeting with balanced energy map and foreground constraint.World Wide Web 14(3):281-292(2011)
Zizhao Wu,Xiaoyan Cai,Xinguo Liu:Structure Preserving Mesh Parameterization.CAD/Graphics 2011:124-129
Zhefeng Wu,Fukai Zhao,Xinguo Liu:SAH KD-Tree Construction on GPU.High Performance Graphics 2011:71-78
Muyang Zhang,Jin Huang,Xinguo Liu,Hujun Bao:A wave-based anisotropic quadrangulation method.ACM Trans.Graph.29(4):118:1-118:8(2010)
Jin Huang,Lu Chen,Xinguo Liu,Hujun Bao:Efficient mesh deformation using tetrahedron control mesh.Computer Aided Geometric Design 26(6):617-626(2009)
Baoguang Yang,Jieqing Feng,Gaël Guennebaud,Xinguo Liu:Packet-based Hierarchal Soft Shadow Mapping.Comput.Graph.Forum 28(4):1121-1130(2009)
Yong Zhao,Xinguo Liu,Qunsheng Peng,Hujun Bao:Rigidity Constraints for Large Mesh Deformation.J.Comput.Sci.Technol.24(1):47-55(2009)
Yong Zhao,Xinguo Liu,Chunxia Xiao,Qunsheng Peng:A unified shape editing framework based on tetrahedral control mesh.Journal of Visualization and Computer Animation 20(2-3):301-310(2009)
Yuanlong Shao,Xinguo Liu,Xueying Qin,Yi Xu,Hujun Bao:Locally Developable Constraint for Document Surface Reconstruction.ICDAR 2009:226-230
Jin Huang,Muyang Zhang,Jin Ma,Xinguo Liu,Leif Kobbelt,Hujun Bao:Spectral quadrangulation with orientation and alignment control.ACM Trans.Graph.27(5):147:1-147:9(2008)
Xinguo Liu,Zhao Dong,Hujun Bao,Qunsheng Peng:Caustic spot light for rendering caustics.The Visual Computer 24(7-9):485-494(2008)
Jin Huang,Lu Chen,Xinguo Liu,Hujun Bao:Efficient mesh deformation using tetrahedron control mesh.Symposium on Solid and Physical Modeling 2008:241-247
Hongxin Zhang,Xinguo Liu,Hujun Bao:Mesh Deformation.Wiley Encyclopedia of Computer Science and Engineering 2008
Minghao Pan,Rui Wang,Xinguo Liu,Qunsheng Peng,Hujun Bao:Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes.Comput.Graph.Forum 26(3):485-493(2007)
Jin Huang,Xinguo Liu,Haiyang Jiang,Qing Wang,Hujun Bao:Gradient-based shell generation and deformation.Journal of Visualization and Computer Animation 18(4-5):301-309(2007)
Jin Huang,Xinguo Liu,Hujun Bao,Baining Guo,Heung-Yeung Shum:An efficient large deformation method using domain decomposition.Computers&Graphics 30(6):927-935(2006)
Xinguo Liu,Hujun Bao,Qunsheng Peng:Digital Differential Geometry Processing.J.Comput.Sci.Technol.21(5):847-860(2006)
Jin Huang,Hongxin Zhang,Xiaohan Shi,Xinguo Liu,Hujun Bao:Interactive mesh deformation with pseudo material effects.Journal of Visualization and Computer Animation 17(3-4):383-392(2006)
Zhong Ren,Rui Wang,John Snyder,Kun Zhou,Xinguo Liu,Bo Sun,Peter-Pike J.Sloan,Hujun Bao,Qunsheng Peng,Baining Guo:Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation.ACM Trans.Graph.25(3):977-986(2006)
Jin Huang,Xiaohan Shi,Xinguo Liu,Kun Zhou,Li-Yi Wei,Shang-Hua Teng,Hujun Bao,Baining Guo,Heung-Yeung Shum:Subspace gradient domain mesh deformation.ACM Trans.Graph.25(3):1126-1134(2006)
Rui Wang,Kun Zhou,John Snyder,Xinguo Liu,Hujun Bao,Qunsheng Peng,Baining Guo:Variational sphere set approximation for solid objects.The Visual Computer 22(9-11):612-621(2006)
Jin Huang,Xiaohan Shi,Xinguo Liu,Kun Zhou,Baining Guo,Hujun Bao:Geometrically based potential energy for simulating deformable objects.The Visual Computer 22(9-11):740-748(2006)
Kun Zhou,Jin Huang,John Snyder,Xinguo Liu,Hujun Bao,Baining Guo,Heung-Yeung Shum:Large mesh deformation using the volumetric graph Laplacian.ACM Trans.Graph.24(3):496-503(2005)
Jin Huang,Xinguo Liu,Hujun Bao,Baining Guo,Heung-Yeung Shum:Clustering method for fast deformation with constraints.Symposium on Solid and Physical Modeling 2005:221-226
Lanfang Miao,Jin Huang,Xinguo Liu,Hujun Bao,Qunsheng Peng,Baining Guo:Computing Variation Modes for Point Set Surfaces.SPBG 2005:63-69
Xinguo Liu,Yaohua Hu,Jingdan Zhang,Xin Tong,Baining Guo,Heung-Yeung Shum:Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces.IEEE Trans.Vis.Comput.Graph.10(3):278-289(2004)
Xinguo Liu,Peter-Pike J.Sloan,Heung-Yeung Shum,John Snyder:All-Frequency Precomputed Radiance Transfer for Glossy Objects.Rendering Techniques 2004:337-344
Peter-Pike J.Sloan,Xinguo Liu,Heung-Yeung Shum,John Snyder:Bi-scale radiance transfer.ACM Trans.Graph.22(3):370-375(2003)
Xinguo Liu,Robin Sun,Sing Bing Kang,Heung-Yeung Shum:Directional Histogram Model for Three-Dimensional Shape Similarity.CVPR(1)2003:813-820
Lanfang Miao,Xinguo Liu,Qunsheng Peng,Hujun Bao:BRDC:binary representation of displacement code for line.Computers&Graphics 26(3):401-408(2002)
Xinguo Liu,Hujun Bao,Heung-Yeung Shum,Qunsheng Peng:A Novel Volume Constrained Smoothing Method for Meshes.Graphical Models 64(3-4):169-182(2002)
Xinguo Liu,Hujun Bao,Qunsheng Peng,Pheng-Ann Heng,Tien-Tsin Wong:Constrained Fairing for Meshes.Comput.Graph.Forum 20(2):115-123(2001)
Xinguo Liu,Yizhou Yu,Heung-Yeung Shum:Synthesizing bidirectional texture functions for real-world surfaces.SIGGRAPH 2001:97-106
Xinguo Liu,Hujun Bao,Qunsheng Peng,Pheng-Ann Heng,Tien-Tsin Wong,Hanqiu Sun:Progressive Geometry Compression for Meshes.Pacific Conference on Computer Graphics and Applications 2000:408-410