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Skin-integrated wireless haptic interfaces for virtual and augmented reality
Nature ( IF 50.5 ) Pub Date : 2019-11-20 , DOI: 10.1038/s41586-019-1687-0
Xinge Yu 1 , Zhaoqian Xie 1, 2, 3, 4, 5 , Yang Yu 6, 7, 8 , Jungyup Lee 9 , Abraham Vazquez-Guardado 10 , Haiwen Luan 10 , Jasper Ruban 9 , Xin Ning 11 , Aadeel Akhtar 12 , Dengfeng Li 1 , Bowen Ji 3, 4, 5, 13 , Yiming Liu 1 , Rujie Sun 14 , Jingyue Cao 15 , Qingze Huo 3, 4, 5 , Yishan Zhong 6, 7 , ChanMi Lee 6, 7 , SeungYeop Kim 6, 7 , Philipp Gutruf 16 , Changxing Zhang 17 , Yeguang Xue 3, 4, 5 , Qinglei Guo 18 , Aditya Chempakasseril 6, 7 , Peilin Tian 6, 7 , Wei Lu 10 , JiYoon Jeong 9 , YongJoon Yu 9 , Jesse Cornman 12 , CheeSim Tan 12 , BongHoon Kim 6, 7, 10 , KunHyuk Lee 10 , Xue Feng 17 , Yonggang Huang 3, 4, 5, 10 , John A Rogers 4, 5, 6, 7, 10, 19, 20, 21, 22
Affiliation  

Traditional technologies for virtual reality (VR) and augmented reality (AR) create human experiences through visual and auditory stimuli that replicate sensations associated with the physical world. The most widespread VR and AR systems use head-mounted displays, accelerometers and loudspeakers as the basis for three-dimensional, computer-generated environments that can exist in isolation or as overlays on actual scenery. In comparison to the eyes and the ears, the skin is a relatively underexplored sensory interface for VR and AR technology that could, nevertheless, greatly enhance experiences at a qualitative level, with direct relevance in areas such as communications, entertainment and medicine1,2. Here we present a wireless, battery-free platform of electronic systems and haptic (that is, touch-based) interfaces capable of softly laminating onto the curved surfaces of the skin to communicate information via spatio-temporally programmable patterns of localized mechanical vibrations. We describe the materials, device structures, power delivery strategies and communication schemes that serve as the foundations for such platforms. The resulting technology creates many opportunities for use where the skin provides an electronically programmable communication and sensory input channel to the body, as demonstrated through applications in social media and personal engagement, prosthetic control and feedback, and gaming and entertainment. Interfaces for epidermal virtual reality technology are demonstrated that can communicate by programmable patterns of localized mechanical vibrations.

中文翻译:

用于虚拟和增强现实的皮肤集成无线触觉接口

虚拟现实 (VR) 和增强现实 (AR) 的传统技术通过复制与物理世界相关的感觉的视觉和听觉刺激来创造人类体验。最广泛使用的 VR 和 AR 系统使用头戴式显示器、加速度计和扬声器作为 3D 计算机生成环境的基础,这些环境可以单独存在或叠加在实际场景中。与眼睛和耳朵相比,皮肤是 VR 和 AR 技术的一个相对未开发的感官界面,然而,它可以极大地提高质量水平的体验,与通信、娱乐和医学等领域直接相关 1,2。在这里,我们展示了一个无线、无电池的电子系统和触觉平台(即,基于触摸的)界面能够轻柔地层压到皮肤的曲面上,以通过局部机械振动的时空可编程模式传递信息。我们描述了作为此类平台基础的材料、设备结构、电力传输策略和通信方案。由此产生的技术创造了许多使用机会,其中皮肤为身体提供电子可编程通信和感觉输入通道,如社交媒体和个人参与、假肢控制和反馈以及游戏和娱乐中的应用所证明的那样。表皮虚拟现实技术的接口被证明可以通过局部机械振动的可编程模式进行通信。
更新日期:2019-11-20
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