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Object Selection and Manipulation in VR Headsets: Research Challenges, Solutions, and Success Measurements
ACM Computing Surveys ( IF 23.8 ) Pub Date : 2024-11-30 , DOI: 10.1145/3706417
Difeng Yu, Tilman Dingler, Eduardo Velloso, Jorge Goncalves

Object selection and manipulation are the foundation of VR interactions. With the rapid development of VR technology and the field of virtual object selection and manipulation, the literature demands a structured understanding of the core research challenges and a critical reflection of the current practices. To provide such understanding and reflections, we systematically reviewed 106 papers. We identified classic and emerging topics, categorized existing solutions, and evaluated how success was measured in these publications. Based on our analysis, we discuss future research directions and propose a framework for developing and determining appropriate solutions for different application scenarios.

中文翻译:


VR 头戴式设备中的对象选择和操作:研究挑战、解决方案和成功衡量



对象选择和操作是 VR 交互的基础。随着 VR 技术的快速发展以及虚拟对象选择和操作领域的发展,文献要求对核心研究挑战进行结构化理解,并对当前实践进行批判性反思。为了提供这样的理解和思考,我们系统地回顾了 106 篇论文。我们确定了经典和新兴主题,对现有解决方案进行了分类,并评估了这些出版物如何衡量成功。基于我们的分析,我们讨论了未来的研究方向,并提出了一个框架,用于为不同的应用场景开发和确定适当的解决方案。
更新日期:2024-11-30
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