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The Role of Dispositional Mindfulness and Flow in Predicting Problematic Video Game Use
Journal of Happiness Studies ( IF 3.1 ) Pub Date : 2024-10-04 , DOI: 10.1007/s10902-024-00813-z
Jessica Mettler, Devin J. Mills, Nancy L. Heath

While problematic gaming (i.e., experiencing negative life consequences from video game use) has been positively associated with flow, its relationship to dispositional mindfulness remains unclear. However, research in a related area suggests dispositional mindfulness is negatively associated with problematic gambling. Thus, the present study sought to examine whether dispositional mindfulness would predict problematic gaming when controlling for dispositional aspects of flow (sense of control and absorption) while playing a favourite game, weekly hours spent gaming, and gender. Frequent adult gamers (N=1015; 29.7% female; Mage=23.29 years, SD=4.58) completed an online survey. Results from hierarchical multiple regression revealed lower dispositional mindfulness significantly predicted greater problematic gaming when controlling for flow, gender, and hours spent gaming. These results demonstrate the importance of mindfulness and flow on reports of problematic gaming. Implications are discussed in light of research suggesting mindfulness may be useful in the prevention of problematic behaviours.



中文翻译:


性格正念和心流在预测有问题的视频游戏使用中的作用



虽然有问题的游戏(即因使用电子游戏而经历负面的生活后果)与心流呈正相关,但它与性格正念的关系仍不清楚。然而,相关领域的研究表明,性格正念与有问题的赌博呈负相关。因此,本研究试图检查在玩最喜欢的游戏时控制心流的性格方面(控制感和吸收感)、每周玩游戏的时间和性别时,性格正念是否会预测有问题的游戏。经常玩成人游戏的人 (N=1015;29.7% 女性;M年龄 = 23.29 岁,SD = 4.58)完成了一项在线调查。分层多元回归的结果表明,在控制流程、性别和游戏时间时,较低的性格正念显着预测了更大的问题游戏。这些结果证明了正念和心流对问题游戏报告的重要性。根据研究表明正念可能有助于预防有问题的行为,讨论了影响。

更新日期:2024-10-04
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