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The Effect of Digital Game-Based Learning Interventions on Cognitive, Metacognitive, and Affective-Motivational Learning Outcomes in School: A Meta-Analysis
Review of Educational Research ( IF 8.3 ) Pub Date : 2023-05-09 , DOI: 10.3102/00346543231167795 Nathalie Barz 1 , Manuela Benick 1 , Laura Dörrenbächer-Ulrich 1 , Franziska Perels 1
Review of Educational Research ( IF 8.3 ) Pub Date : 2023-05-09 , DOI: 10.3102/00346543231167795 Nathalie Barz 1 , Manuela Benick 1 , Laura Dörrenbächer-Ulrich 1 , Franziska Perels 1
Affiliation
Digital game-based learning (DGBL) interventions can be superior to traditional instruction methods for learning, but previous meta-analyses covered a huge period and included a variety of differen...
中文翻译:
基于数字游戏的学习干预对学校认知、元认知和情感动机学习成果的影响:元分析
基于游戏的数字学习 (DGBL) 干预可以优于传统的学习指导方法,但以前的元分析涵盖了很长一段时间,包括各种不同的……
更新日期:2023-05-09
中文翻译:
基于数字游戏的学习干预对学校认知、元认知和情感动机学习成果的影响:元分析
基于游戏的数字学习 (DGBL) 干预可以优于传统的学习指导方法,但以前的元分析涵盖了很长一段时间,包括各种不同的……