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Does the Immediacy of Feedback Matter in Game-Based Classroom Management? Analysis of the Caught Being Good Game With Adolescent Students
Journal of Positive Behavior Interventions ( IF 1.4 ) Pub Date : 2022-01-26 , DOI: 10.1177/10983007211068534 Clare Bohan 1 , Claire McDowell 2 , Sinéad Smyth 1
Journal of Positive Behavior Interventions ( IF 1.4 ) Pub Date : 2022-01-26 , DOI: 10.1177/10983007211068534 Clare Bohan 1 , Claire McDowell 2 , Sinéad Smyth 1
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This study evaluated use of the Caught Being Good Game (CBGG) across two adolescent student populations, maintaining a focus on the provision of feedback during the game. The CBGG, a variation of t...
中文翻译:
反馈的即时性在基于游戏的课堂管理中是否重要?青少年学生抓好博弈分析
本研究评估了在两个青少年学生群体中对“抓到好游戏”(CBGG) 的使用情况,重点关注在游戏期间提供反馈。CBGG,t的变体...
更新日期:2022-01-26
中文翻译:
反馈的即时性在基于游戏的课堂管理中是否重要?青少年学生抓好博弈分析
本研究评估了在两个青少年学生群体中对“抓到好游戏”(CBGG) 的使用情况,重点关注在游戏期间提供反馈。CBGG,t的变体...